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Bottlecaps

A

Anonymous

Guest
When Garrett first came out with the GTA series it used a 2-D widescan loop, and it loved to read bottlecaps as coins. It seems like I remember that scanning the loop from top to bottom, or bottom to top caused an adverse effect on the bottlecaps. I'd bet a good cup of coffee and some benets' that it will turn out to be a loop specific problem.
 
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