Does the audio on the Impact get clipped when a lot of target ranges are rejected? I ask this because clipping is very evident on the Fors Core even with just some rejection, to the point that I usually reduce the amount of rejected targets rather than increase it. A lot of the areas I hunt are so trashy it is very noisy if you have to listen to all the targets detected. But I will put up with it if the audio information is degraded by increasing rejection.