BarnacleBill
New member
On the Minelab website is the E-trac emulator which allows you to play with an E-trac on screen.
http://minelab.com/__files/f/9429/setup-etrac-en.exe
Once installed you can download a couple of data set files available from a Findmall forum member "The Beep Goes On".
For those not familiar with an E-trac ID readout it has two numbers that are shown for each target in the format of "12*18". The number on the left "12" is what the iron content of the target is(Ferrous) and the number on the right "18" is how conductive the target is. In this instance the target would likely be a square aluminum tab. The X-terra's present what is equivalent to the right hand conductive number "18".
All this being said if you download a U.S. coin data set and copy it into the "datazips" folder you can chair test a wide variety of U.S. coins paying attention to the right hand number.
http://www.thebeepgoeson.com/download.asp?file=/downloads/TBGO_E-Trac_US_Coins.zip
However the ID mapping from the E-trac to the X-terra does not exactly line up. So the higher conductor targets(Silver & Copper) are going to be off by as much as 10 ID numbers in some cases, with the E-trac numbers being higher. It is only when lower conductor targets such as Nickels are tried that the mapping between the two detectors begins to align more closely.
OK so now I'll finally get to the point after all that messy background info.
Where the emulator can be helpful to an X-terra user is if you download the Gold jewelry data set since the lower conductivity ID's are more closely aligned:
http://www.thebeepgoeson.com/download.asp?file=/downloads/TBGO_E-Trac_Gold_Jewelry.zip
There have been a few discussions lately on various forums of where Gold jewelry targets ID and what the effect of shape, size, & alloy come into play. By using the emulator you can get a feel for how the X-terra will react to various pieces of jewelry with a fairly close Conductive readout of the number on the right side of the Emulator display. Remember it won't be exact, but close enough to be useful.
Props to emulator designer & data set creator.
HH
BarnacleBill
http://minelab.com/__files/f/9429/setup-etrac-en.exe
Once installed you can download a couple of data set files available from a Findmall forum member "The Beep Goes On".
For those not familiar with an E-trac ID readout it has two numbers that are shown for each target in the format of "12*18". The number on the left "12" is what the iron content of the target is(Ferrous) and the number on the right "18" is how conductive the target is. In this instance the target would likely be a square aluminum tab. The X-terra's present what is equivalent to the right hand conductive number "18".
All this being said if you download a U.S. coin data set and copy it into the "datazips" folder you can chair test a wide variety of U.S. coins paying attention to the right hand number.
http://www.thebeepgoeson.com/download.asp?file=/downloads/TBGO_E-Trac_US_Coins.zip
However the ID mapping from the E-trac to the X-terra does not exactly line up. So the higher conductor targets(Silver & Copper) are going to be off by as much as 10 ID numbers in some cases, with the E-trac numbers being higher. It is only when lower conductor targets such as Nickels are tried that the mapping between the two detectors begins to align more closely.
OK so now I'll finally get to the point after all that messy background info.

Where the emulator can be helpful to an X-terra user is if you download the Gold jewelry data set since the lower conductivity ID's are more closely aligned:
http://www.thebeepgoeson.com/download.asp?file=/downloads/TBGO_E-Trac_Gold_Jewelry.zip
There have been a few discussions lately on various forums of where Gold jewelry targets ID and what the effect of shape, size, & alloy come into play. By using the emulator you can get a feel for how the X-terra will react to various pieces of jewelry with a fairly close Conductive readout of the number on the right side of the Emulator display. Remember it won't be exact, but close enough to be useful.
Props to emulator designer & data set creator.
HH
BarnacleBill