samandnoah
New member
The subject pretty much says it all. When I am hunting, I often find myself slowing down and spending a huge amount of time with non-surface signals that give partial signals, or 1 way, or broken, or bouncy, etc. I typically hunt in 12 kHz and check signals with 4 kHz. With all of the recent postings about using 4 kHz, I did some hunting focused on 4 kHz this past weekend. Things I do to try to resolve the signal:
* Lower or raise reactivity (I almost always keep silencer at 0)
* Use low levels of iron audio to hear any background buzz
* Use Non Motion Audio Disc pinpointing to hear separate targets or determine target size
* Increase or decrease swing speed (depending on reactivity setting, or change in setting) to see if I hear 2 separate targets or just 1
* These are pretty trashy parks, and often need to remove a pull tab or other junk to reduce the number of objects under the coil.
Even after all that, I often do not feel like I can draw a conclusion as to whether I'm getting some deep iron wraparound that sounds good when swung over "just right" vs hearing a non-ferrous target adjacent to iron. One obvious answer is "dig it all". Well, I'm hunting in some parks where that is not really a viable answer; I really need to pick my battles. In places where I can dig more freely, I've ended up with sometimes pulling out just ferrous junk and more rarely a good, non-ferrous target. I haven't always been able to find the iron object affecting the good target. One issue for me is that the good targets have been few and far between, so I haven't had many "wins" for my ears/brain to say "Ahh, that was a good target, and those other ones were junk". I hope that makes sense.
The net is, I feel like I've tried to be pretty methodical about this, but don't feel like I've "learned" anything yet that helps me on a consistent basis. And I think I work too hard at making bad targets sound good, and waste time. So...
Can you guys share what you hear/perceive as the differences?
What other techniques do you use?
Patterns in how the VDI changes (low to high, or high to low) that are indicative?
Thanks!
Rich
* Lower or raise reactivity (I almost always keep silencer at 0)
* Use low levels of iron audio to hear any background buzz
* Use Non Motion Audio Disc pinpointing to hear separate targets or determine target size
* Increase or decrease swing speed (depending on reactivity setting, or change in setting) to see if I hear 2 separate targets or just 1
* These are pretty trashy parks, and often need to remove a pull tab or other junk to reduce the number of objects under the coil.
Even after all that, I often do not feel like I can draw a conclusion as to whether I'm getting some deep iron wraparound that sounds good when swung over "just right" vs hearing a non-ferrous target adjacent to iron. One obvious answer is "dig it all". Well, I'm hunting in some parks where that is not really a viable answer; I really need to pick my battles. In places where I can dig more freely, I've ended up with sometimes pulling out just ferrous junk and more rarely a good, non-ferrous target. I haven't always been able to find the iron object affecting the good target. One issue for me is that the good targets have been few and far between, so I haven't had many "wins" for my ears/brain to say "Ahh, that was a good target, and those other ones were junk". I hope that makes sense.
The net is, I feel like I've tried to be pretty methodical about this, but don't feel like I've "learned" anything yet that helps me on a consistent basis. And I think I work too hard at making bad targets sound good, and waste time. So...
Can you guys share what you hear/perceive as the differences?
What other techniques do you use?
Patterns in how the VDI changes (low to high, or high to low) that are indicative?
Thanks!
Rich