I know I'm not CZ, but am going to be bold enough to jump in, too. The word "chopped" is somewhat loaded, and to some folks it implies "interrupted". So instead of thinking of it as interrupted, clipped, or somehow cut off, think of it in the following way. I am going to make up the following durations, so they are not reflective of reality, but it's to help illustrate the point. Pretend that
* At reactivity = 0, the tone lasts for 1 second and that reflects the processing speed
* At reactivity = 1, the tone lasts for 0.6 second
* At reactivity = 2, the tone lasts for 0.4 second
* At reactivity = 3, the tone lasts for 0.2 second
So at reactivity = 0, if you sweep over a target , and within 1 second of that target you go over a second target, you won't hear it. The duration of the tone reflects the first target. At reactivity 3, that 2nd target would be heard if it was far away from the first target that the 0.2 second tone from the first target was completed.
As you increase reactivity, what allows you to separate targets also makes the duration of the tone shorter. So yes, to many folks those shorter duration tones sound clipped or chopped, particularly relative to slower reactivities. I know I struggled with it somewhat at the beginning because those shorter tones didn't give my brain enough time to process. I actually learned better at reactivity = 1, and began to recognize certain tones. So when I bumped up reactivity to 3, I was able to recognize those tones, even with a much shorter duration.
Hope that all made sense!
Rich