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The subject of "DEPTH" can really get interesting.Jay Evans said:Wow, I can see where this would allow it to detect deeper in these modes if it carries over to the AM mode as well.
You must work some decent ghost towns. I have hit a few myself, but they are in the minority. Most of the ghost town site I hunt are void of any old structures as they were moved, or worse yet they just decayed or were razed. The surface iron clutter, especially iron nails and rusty tin cause ample masking and counter any opportunity to really get any 'depth.' Most of them I hunt in Nevada, Utah, Wyoming, or even Idaho and Oregon, were either old Railroad towns or Mining and Lumbering towns. If they have been mostly undisturbed, most targets, desired or not, are relatively shallow. I mean either eyeball surface to maybe 3"-4". Only on occasions can you find them in the +4" range to perhaps 6", but those times are when the trash content is minimal.Jay Evans said:Can't wait to get it out into the old ghost town here in my area.
Monte said:How populated or target-sparse are your ghost towns? What type and general location were they that 'depth' would be of interest and attainable? Just curious.
Monte[/color]
Yep, at the older sites where recovery is easier and less 'disturbing' (emotionally), I will recover more of the targets, good or bad.jbow said:I guess it depends on the site though... I certainly wouldn't go digging all the trash in a modern park but a ghost town or an old farmhouse... yeah, I might be digging more trash and especially a productive relic site that has been "hunted out".
Naturally, a lot will depend on the particular old town site and the type and abundance of trash, as well as how closely-spaced it is.jbow said:Is there really a lot of modern coin at a ghost town so that a hunter wouldn't want to dig shallow signals or did I misread you when you said something about FBS hunters passing on shallow targets? Did I misunderstand?